next i went back to the main head model, clicking on the drop down modifier box, and selecting morpher. right clicking on a channel and clicking select from scene, then one of the expression copy's. this gave me a scroller on the right which i could increase, or decrease to edit how much the facial expression changed between the original and the copy. i repeated this for all of the models. because i wanted to extend how much the mouth opened i went back to the mouth open model and increased how much the jaw droped to give a cartoon effect. then back on the main model i right clicked on the mouth open channel and selected reload target which updated it.
after this i applied turbo smooth to the main model and started animating it using autokey and clicking the channels to increase and decrease facial expressions
this tool was very easy to use and would allow me to edit the models, then update the channels on the main model
No comments:
Post a Comment